c programming language basics tutorial for beginners

c programming language basics tutorial for beginners

c programming language basics tutorial for beginners
c programming



What Is C Programming


C  is a general-purpose, procedural computer programming language supporting structured programming, lexical variable scope, and recursion, while a static type system prevents unintended operations. By design, C provides constructs that map efficiently to typical machine instructions and has found lasting use in applications previously coded in assembly language. Such applications include operating systems and various application software for computers, from supercomputers to embedded systems.

C was originally developed at Bell Labs by Dennis Ritchie between 1972 and 1973 to make utilities running on Unix. Later, it was applied to re-implementing the kernel of the Unix operating system.

Thompson desired a programming language to make utilities for the new platform. At first, he tried to make a Fortran compiler but soon gave up the idea. Instead, he created a cut-down version of the recently developed BCPL systems programming language. The official description of BCPL was not available at the time, and Thompson modified the syntax to be less wordy, producing the similar but somewhat simpler B.

At Version 4 Unix, released in November 1973, the Unix kernel was extensively re-implemented in C.

K& R C    
In 1978, Brian Kernighan and Dennis Ritchie published the first edition of The C Programming Language.) and some other vendors. These included:
void functions 
functions returning struct or union types 
assignment for struct data types
enumerated types
A large number of extensions and lack of agreement on a standard library, together with the language popularity and the fact that not even the Unix compilers precisely implemented the K&R specification, led to the necessity of standardization.
ANSI C and ISO C    
During the late 1970s and 1980s, versions of C were implemented for a wide variety of mainframe computers, minicomputers, and microcomputers, including the IBM PC, as its popularity began to increase significantly.

In 1983, the American National Standards Institute formed a committee, X3J11, to establish a standard specification of C. X3J11 based the C standard on the Unix implementation; however, the non-portable portion of the Unix C library was handed off to the IEEE working group 1003 to become the basis for the 1988 POSIX standard. 

In 1989, the C standard was ratified as ANSI X3.159-1989 "Programming Language C". This version of the language is often referred to as ANSI C, Standard C, or sometimes C89.
In 1990, the ANSI C standard was adopted by the International Organization for Standardization as ISO/IEC 9899:1990, which is sometimes called C90. Therefore, the terms "C89" and "C90" refer to the same programming language.

ANSI, like other national standards bodies, no longer develops the C standard independently but defers to the international C standard, maintained by the working group ISO/IEC JTC1/SC22/WG14. National adoption of an update to the international standard typically occurs within a year of ISO publication.

One of the aims of the C standardization process was to produce a superset of K& R C, incorporating many of the subsequently introduced unofficial features. The standards committee also included several additional features such as function prototypes, void pointers, support for international character sets and locales, and preprocessor enhancements. Although the syntax for parameter declarations was augmented to include the style used in C++, the K& R interface continued to be permitted, for compatibility with existing source code.

C89 is supported by current C compilers, and most modern C code is based on it. Any program written only in Standard C and without any hardware-dependent assumptions will run correctly on any platform with a conforming C implementation, within its resource limits. Without such precautions, programs may compile only on a certain platform or with a particular compiler, due, for example, to the use of non-standard libraries, such as GUI libraries, or to a reliance on compiler- or platform-specific attributes such as the exact size of data types and byte endianness.

In cases where code must be compilable by either standard-conforming or K& R C-based compilers, the __STDC__ macro can be used to split the code into Standard and K& R sections to prevent the use on a K& R C-based compiler of features available only in Standard C.
After the ANSI/ISO standardization process, the C language specification remained relatively static for several years. In 1995, Normative Amendment 1 to the 1990 C standard was published, to correct some details and to add more extensive support for international character sets.


C99    

The C standard was further revised in the late 1990s, leading to the publication of ISO/IEC 9899:1999 in 1999, which is commonly referred to as "C99". It has since been amended three times by Technical Corrigenda.

C11    

In 2007, work began on another revision of the C standard, informally called "C1X" until its official publication on 2011-12-08. The C standards committee adopted guidelines to limit the adoption of new features that had not been tested by existing implementations.

The C11 standard adds numerous new features to C and the library, including type generic macros, anonymous structures, improved Unicode support, atomic operations, multi-threading, and bounds-checked functions. It also makes some portions of the existing C99 library optional and improves compatibility with C++. The standard macro __STDC_VERSION__ is defined as 201112L to indicate that C11 support is available.


C18    

Published in June 2018, C18 is the current standard for the C programming language. It introduces no new language features, only technical corrections and clarifications to defects in C11. The standard macro __STDC_VERSION__ is defined as 201710L.

Embedded C    

Historically, embedded C programming requires nonstandard extensions to the C language in order to support exotic features such as fixed-point arithmetic, multiple distinct memory banks, and basic I/O operations.

In 2008, the C Standards Committee published a technical report extending the C language
C source files contain declarations and function definitions. Function definitions, in turn, contain declarations and statements. Declarations either define new types using keywords such as struct, union and enum or assign types to and perhaps reserve storage for new variables, usually by writing the type followed by the variable name. Keywords such as char and int specify built-in types. Sections of code are enclosed in braces to limit the scope of declarations and to act as a single statement for control structures.

As an imperative language, C uses statements to specify actions. The most common statement is an expression statement, consisting of an expression to be evaluated, followed by a semicolon; as a side effect of the evaluation, functions may be called and variables may be assigned new values. To modify the normal sequential execution of statements, C provides several control-flow statements identified by reserved keywords. Structured programming is supported by if conditional execution and by do-while, while, and for iterative execution. 

The for statement has separate initialization, testing, and reinitialization expressions, any or all of which can be omitted. break and continue can be used to leave the innermost enclosing loop statement or skip to its reinitialization. There is also a non-structured goto statement which branches directly to the designated label within the function. a switch selects a case to be executed based on the value of an integer expression.

Expressions can use a variety of built-in operators and may contain function calls. The order in which arguments to functions and operands to most operators are evaluated is unspecified. The evaluations may even be interleaved. However, all side effects will occur before the next "sequence point"; sequence points include the end of each expression statement, and the entry to and return from each function call. Sequence points also occur during evaluation of expressions containing certain operators. 

This permits a high degree of object code optimization by the compiler but requires C programmers to take more care to obtain reliable results than is needed for other programming languages.
Kernighan and Ritchie say in the Introduction of The C Programming Language: "C, like any other language, has its blemishes. Some of the operators have the wrong precedence; some parts of the syntax could be better.

 The C standard did not attempt to correct many of these blemishes, because of the impact of such changes on already existing software.
Character set    

The basic C source character set includes the following characters:
Lowercase and uppercase letters of ISO Basic Latin Alphabet: a–z A–Z

Decimal digits: 0–9
Graphic characters:! " # % & '    +, - . / : ;  ?  ^ _  ~
Whitespace characters: space, horizontal tab, vertical tab, form feed, newline
Newline indicates the end of a text line; it need not correspond to an actual single character, although for convenience C treats it as one.

Additional multi-byte encoded characters may be used in string literals, but they are not entirely portable. The latest C standard allows multi-national Unicode characters to be embedded portably within C source text by using \uXXXX or \UXXXXXXXX encoding, although this feature is not yet widely implemented.
The basic C execution character set contains the same characters, along with representations for alert, backspace, and carriage return. Run-time support for extended character sets has increased with each revision of the C standard.


Reserved words    

C89 has 32 reserved words, also known as keywords, which are the words that cannot be used for any purposes other than those for which they are predefined:
  • auto
  • break
  • case
  • char
  • const
  • continue
  • default
  • do
  • double
  • else
  • enum
  • extern
  • float
  • for
  • goto
  • if
  • int
  • long
  • register
  • return
  • short
  • signed
  • size
  • static
  • struct
  • switch
  • typedef
  • union
  • unsigned
  • void
  • volatile
  • while
  • C99 reserved five more words:
  • _Bool
  • _Complex
  • _Imaginary
  • inline
  • restrict
  • C11 reserved seven more words:
  • Operators    


C supports a rich set of operators, which are symbols used within an expression to specify the manipulations to be performed while evaluating that expression. C has operators for:

arithmetic: +, -,, /, %
assignment:  
augmented assignment: +, -,, /, %, &,, ^, <<, >> 
bitwise logic: ~, &,, ^
bitwise shifts: <<, >>
boolean logic: !, &&,   
conditional evaluation:? :
equality testing:,! 
calling functions: 
increment and decrement: ++, --
member selection: ., ->
object size: sizeof
order relations: <, <, >, > 
reference and dereference: &,, 
sequencing:,
subexpression grouping: 
type conversion: 


C uses the operator to indicate assignment, following the precedent of Fortran and PL/I, but unlike ALGOL and its derivatives. C uses the operator to test for equality. The similarity between these two operators may result in the accidental use of one in place of the other, and in many cases, the mistake does not produce an error message. For example, the conditional expression if might mistakenly be written as if, which will be evaluated as true if a is not zero after the assignment.


Data types   

The type system in C is static and weakly typed, which makes it similar to the type system of ALGOL descendants such as Pascal. There are built-in types for integers of various sizes, both signed and unsigned floating-point numbers, and enumerated types. 

Integer type char is often used for single-byte characters. C99 added a boolean datatype. There are also derived types including arrays, pointers, records, and unions.

C is often used in low-level systems programming where escapes from the type system may be necessary. The compiler attempts to ensure type correctness of most expressions, but the programmer can override the checks in various ways, either by using a type cast to explicitly convert a value from one type to another or by using pointers or unions to reinterpret the underlying bits of a data object in some other way.

Some find C's declaration syntax unintuitive, particularly for function pointers. 

C's usual arithmetic conversions allow for efficient code to be generated, but can sometimes produce unexpected results. For example, a comparison of signed and unsigned integers of equal width requires a conversion of the signed value to unsigned. This can generate unexpected results if the signed value is negative.
Pointers    

C supports the use of pointers, a type of reference that records the address or location of an object or function in memory. Pointers can be dereferenced to access data stored at the address pointed to or to invoke a pointed-to function. Pointers can be manipulated using assignment or pointer arithmetic. 

The run-time representation of a pointer value is typically a raw memory address, but since a pointer's type includes the type of the thing pointed to, expressions including pointers can be type-checked at compile time. Pointer arithmetic is automatically scaled by the size of the pointed-to data type. Pointers are used for many purposes in C. Text strings are commonly manipulated using pointers into arrays of characters. 

Dynamic memory allocation is performed using pointers. Many data types, such as trees, are commonly implemented as dynamically allocated struct objects linked together using pointers. Pointers to functions are useful for passing functions as arguments to higher-order functions or as callbacks to be invoked by event handlers. Array bounds violations are therefore possible and rather common in carelessly written code and can lead to various repercussions, including illegal memory accesses, corruption of data, buffer overruns, and run-time exceptions. If bounds checking is desired, it must be done manually.

C does not have a special provision for declaring multi-dimensional arrays, but rather relies on recursion within the type system to declare arrays of arrays, which effectively accomplishes the same thing. The index values of the resulting "multi-dimensional array" can be thought of as increasing in row-major order.

Multi-dimensional arrays are commonly used in numerical algorithms to store matrices. The structure of the C array is well suited to this particular task. However, since arrays are passed merely as pointers, the bounds of the array must be known fixed values or else explicitly passed to any subroutine that requires them, and dynamically sized arrays of arrays cannot be accessed using double indexing. 

C99 introduced "variable-length arrays" which address some, but not all, of the issues with ordinary C arrays.
Array–pointer interchangeability    
The subscript notation x  is syntactic sugar for.

There are also compilers, libraries, and operating system level mechanisms for performing actions that are not a standard part of C, such as bounds checking for arrays, detection of buffer overflow, serialization, dynamic memory tracking, and automatic garbage collection.

Tools such as Purify or Valgrind and linking with libraries containing special versions of the memory allocation functions can help uncover runtime errors in memory usage.


Uses   

C is widely used for systems programming in implementing operating systems and embedded system applications, because C code, when written for portability, can be used for most purposes, yet when needed, system-specific code can be used to access specific hardware addresses and to perform type punning to match externally imposed interface requirements, with a low run-time demand on system resources.

C can also be used for website programming using CGI as a "gateway" for information between the Web application, the server, and the browser. The most pervasive influence has been syntactical, all of the languages mentioned combine the statement and expression syntax of C with type systems, data models and/or large-scale program structures that differ from those of C, sometimes radically.

Several C or near-C interpreters exist, including Ch and CINT, which can also be used for scripting.

When object-oriented languages became popular, C++ and Objective-C were two different extensions of C that provided object-oriented capabilities. Both languages were originally implemented as source-to-source compilers; source code was translated into C, and then compiled with a C compiler.

The C++ programming language was devised by Bjarne Stroustrup as an approach to providing object-oriented functionality with a C-like syntax. C++ adds greater typing strength, scoping, and other tools useful in object-oriented programming, and permits generic programming via templates. Nearly a superset of C, C++ now supports most of C, with a few exceptions.

Objective-C was originally a very "thin" layer on top of C and remains a strict superset of C that permits object-oriented programming using a hybrid dynamic/static typing paradigm. Objective-C derives its syntax from both C and Smalltalk: syntax that involves preprocessing, expressions, function declarations, and function calls is inherited from C, while the syntax for object-oriented features was originally taken from Smalltalk.
In addition to C++ and Objective-C, Ch, Cilk and Unified Parallel C are nearly supersets of C.
See also 




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